Star Revenge 1: Star Takeover
v1.2aby BroDute · September 3, 2012
What's new in v1.2a
The game is given a new title screen logo rebrand. The camera control is improved: it is set to Parallel Lakitu, but still goes on a overhead view when Mario Cam is used under the toxic gas effect. Minor gameplay additions and tweaks were added, including the HUD being adjusted to the QoL format. Plus, HUD icons and color palettes have been updated (Mario is reverted to red instead of light orange). Following the tweak patches: Mario will no longer succumb to fall damage and has infinite lives. In addition: Koopa Shells can now respawn. Most of the textboxes, level names and Star names are redacted, including -WC- and -MC- labels being included as indicator hints. Extended Cap timer: rather than 20 seconds, the Metal Cap lasts for 30 seconds while the Vanish Cap lasts for 40 seconds. Selecting Exit Cwill now allow the player to spawn back in front of any level instead of the main overworld, as such, level exits/warps were optimized. Couple music sequences were updated or replaced. 6/8 reds and 80 coin Stars in all main levels. An extra star was added: the 101st Star in the final overworld. The player is given 10 starting lives by default instead of 4. Removal of certain screens and cosmetics, as such, level intro/star milestone textboxes are removed, while smaller physics and level cosmetics were changed. New Star placements/optimizations: for example, the water maze in C3 is blocked off, making it a new different mission; and the King Whomp fight in C6 is now replaced with a normal star.
Description
Over 100 Stars, around 20 new areas, a new soundtrack, a unique storyline, a big amount of Mario-style humor, variety and a big range of difficulty. Jump head on with Star Revenge, as Mario meets along old and new foes on a brand new adventure you've never seen before! Familiar, happy-go-lucky Power Stars or menacing shards of dark power: which side are you on? As this game amounts to goofy humor, most of which is related to various internet memes or swearing, the difficulty has definitely been increased compared to the original SM64. And BroDute has more up his sleeves to get everyone surprised every single moment!
Notes
Imported from DAT "Nintendo 64 - RomHacks - HackHash - Detailed - 2026-08-28 0641.json" on 2026-08-28 by DarkBlood159.
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DAT entry
Star Revenge 1: Star Takeover (v1.2a)
Approved Aug 28, 2026
Audit trail
submission edited by DarkBlood159
9 days ago
submission bulk imported by DarkBlood159
about 1 month ago