Legend of Zelda, The - A Link to the Past Redux Retranslated
v10.2.3by ShadowOne333 · March 10, 2024
What's new in v10.2.3
Max consumables for Bombs and Arrows are now 60 for Bombs and 99 for Arrows (v7.0 and onwards) Change Link’s hair and hat to closely match his original artwork. Change Agahnim colours to match the original red robe and blue skin artwork. Changed Uncle’s sprite to match official artwork. Change the Flute’s name to Ocarina (I don’t know in what world that instrument is a flute). This includes in-game text and Credits name changed too. Change the Good Bee’s name to Golden Bee. Change Faerie to Fairy. This includes in-game text too. Change Pegasus Shoes to Pegasus Boots. This includes in-game text too. Change all the references of the “Wise Men” to “Sages”. Change the layout of the Ice Palace to that of the GBA port. No more going around the entire palace just to get to the next room. As of v2.0, the Ice Palace new layout has been fixed to have 3 movable blocks in the new section. There was one movable block unused in one other Dungeon layout found in Room 240. (Why was it there?) King of Hyrule now has a red outfit instead of green to match the rest of the franchise’s Kings of Hyrule (Like Daphnes Nohansen Hyrule from WW). Permanent Shovel, as well as being able to dig up items with it in the overworld. Skip the Title Screen sequence by pressing Start, you no longer have to wait until the Triforce and title screen finish their animation. A map shortcut has been added between Kakariko Village and Hyrule Castle (Kakariko Shortcut by PowerPanda) for accessibility., similar to the same shortcut in A Link Between Worlds.
Description
“The Legend of Zelda: A Link to the Past Redux” is a fork of Conn & qwertymodo’s A Link to the Past DX hack that further modifies the game to include changes to accommodate the game into the overall franchise, as well as renaming stuff badly translated and making changes for characters with official artwork not matching with the sprites/palettes in-game. You can check the source code of the project at GitHub: A Link to the Past Redux GitHub Repository This version aims to keep consistence with the overall franchise, along with converting some of the odd palette/sprite choices that didn’t match the original artwork of the game. A Link to the Past Redux provides two main patches (either of which can be applied without the need of the other): New inventory GFX starting from version 7.0, which gives individual slots to every item, including one per each bottle and the shovel is handled as a separate and permanent item. Ocarina and Golden Bee names have been fixed manually for this too. New Retranslation patch, a companion to main Redux. This patch provides a completely new and unique retranslation of the game’s script provided by the Translation Quest team that is primarily faithful to the Japanese text. (NOTE: This is an independent patch and should NOT be patched over the main Redux patch, but all optional patches should be compatible with it.) NOTE: For the Original HUD optional patch, please be sure to read the entirety of the ReadMe file inside its folder. To sum it up, ONLY apply either Main Redux, OR one of the Original HUD patches. Don’t patch one over the other as that will cause graphical glitches.
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Canonical name: Legend of Zelda, The - A Link to the Past Redux
DAT entry
Legend of Zelda, The - A Link to the Past Redux Retranslated (v10.2.3)
Approved Sep 7, 2026
Audit trail
hasheous pull ok by DarkBlood159
1 day ago
submission edited by DarkBlood159
4 days ago
auto approved trusted matches by deletableman
28 days ago
submission verified by deletableman
28 days ago
submission edited by DarkBlood159
about 1 month ago
submission verified by DarkBlood159
about 1 month ago
submission created by TicTac9k1
about 1 month ago